Changes contained in the modified main.cpp, instrumentation.cpp and instrumentation.h
Changes Proposed to Stub main.cpp
Discussion & Analysis
Whether a specific target function is defined or not changes the behavior of the fuzzing process in Jackalope.
These changes includes how the fuzzing iterations are handled, when to clear coverage data, and how timeouts are managed.
The presence of a specific target function is a targeted fuzzing approach, as opposed to a broader, more general fuzzing strategy as shown in the Example Code.
The presence or absence of a defined target function influences the behavior of the fuzzing process. This is seen in the conditional checks like if (instrumentation->IsTargetFunctionDefined()).
Memory should be anonymize for Collaboration
Issue | PROGRAM ABORT
(lldb) thread step-out
[-] PROGRAM ABORT : No interesting input files
...
[-] PROGRAM ABORT : Process exited before reaching the target method
Location : Run(), /Users/xss/Jackalope-main/tinyinstinstrumentation.cpp:83
Potential Workarounds in main.cpp
Add Global Debug Flag in stuf main.cpp
// Global debug flag
bool debugMode = true;
void DebugBreakpoint(const std::string& message) {
if (debugMode) {
std::cout << "[DEBUG BREAK] " << message << "\n";
std::cout << "Press enter to continue...\n";
std::cin.get();
}
}
void SignalHandler(int signal) {
std::cout << "Caught signal " << signal << ". Entering debug mode.\n";
debugMode = true;
}
Changes contained in the modified main.cpp, instrumentation.cpp and instrumentation.h
Changes Proposed to Stub main.cpp
Discussion & Analysis
Issue | PROGRAM ABORT
Potential Workarounds in main.cpp
void DebugBreakpoint(const std::string& message) { if (debugMode) { std::cout << "[DEBUG BREAK] " << message << "\n"; std::cout << "Press enter to continue...\n"; std::cin.get(); } }
void SignalHandler(int signal) { std::cout << "Caught signal " << signal << ". Entering debug mode.\n"; debugMode = true; }
void SetupDebugMode() { signal(SIGINT, SignalHandler); }
std::string AnonymizeAddress(void* addr);
// Debugging aids static void DebugBreakpoint(const std::string& message); static void SignalHandler(int signal); static void SetupDebugMode();
private: // Flag to control debug mode static bool debugMode;
bool Instrumentation::debugMode = true;
std::string Instrumentation::AnonymizeAddress(void* addr) { char buf[20]; snprintf(buf, sizeof(buf), "%p", addr);
}