xt9 / Modpack-Series-Examples

Examples and scripts for my youtube series "How to make a Minecraft Modpack"
https://www.youtube.com/watch?v=mWV8XBvC5ks&list=PLJB-Y_FDFQZ7zVl-64Eb3hvhtUdLC20fq
30 stars 18 forks source link

Post your 'useful pack dev mods' submissions here. #1

Open xt9 opened 6 years ago

xt9 commented 6 years ago

If I have missed a useful mod in 07-useful-packdev-mods.md you can submit additions to that list here.

Added

Buuz135 commented 6 years ago

https://minecraft.curseforge.com/projects/armoreablemobs Dress up mobs using CrT

xt9 commented 6 years ago

Climate Control/Geographicraft - Request from comment section. Villager Trade Tables - Forgot to add

tachometer74 commented 6 years ago

Chunk-Pregenerator: https://www.curseforge.com/minecraft/mc-mods/chunkpregenerator

Via commands generates X amount of the world. Extremely useful for modpacks that have complex world generation and/or you want to see the full results of fiddling with various world gen mods config files. After generation, and with JourneyMap installed, you can view the map of what you generated (and it looks like it's got some new "preview" functionality now too).

This one, in my opinion, is a "must have" testing tool for seeing the results of a modpack build + if it's a multiplayer world this helps cut down on lag from new world gen (assuming you've already generated the area being explored).