Closed GoogleCodeExporter closed 9 years ago
You stated an incorrect type, u should have written "Enhancement" rather than
"Defect" :)
Original comment by stepy...@gmail.com
on 14 Jun 2011 at 9:09
I know. Maybe I'm dumb, but I can't find where to switch this. When I click
"new issue" - there's just an entry form. No drop-down boxes, nothing that
would indicate it's possible to switch. After a couple attempts I came to think
this is only available to mods, or smth.
Original comment by astashen...@gmail.com
on 14 Jun 2011 at 9:28
This is similar to the psp having accounts like the ps3. I think that this
would be a wonderful idea.
Original comment by omnic...@gmail.com
on 14 Jun 2011 at 1:37
Well, here is my approach:
* Store the act.dat and the system.dreg (there is any other files?) in slots,
as example: act_us.dat, act_eu.dat, act_hk.dat, etc.
* Provide an entry in the recovery menu to change the slot (the slot sill use
the store region name).
When a user creates an account then it will save the user/password and the
activation to the selected slot (this requires that the user select the correct
slot when creating the account on the psp). If the user has accounts from
various stores and wants to login to a different account then he only has to go
to the recovery and select the desired region. The CFW will manage all the
redirection and will use the account/activation file.
Now for the psn content: one option is to try every act.dat file until the
npdrm functions succeed (or fail if none of the act.dat match). Another
approach is to parse the PSPEDAT header (or the rif file) to try to find the
region where that game/add-on belongs and use the correct act_XX.dat file. Of
course, the first act_XX.dat file to be tested is the one that is currently
selected in the recovery config.
The only drawback with this approach is that one cannot use different psn
accounts for the same region but i think that the multiple region support is
far more important than use multiple accounts in the same store.
After a quick look the modules that have a reference to the act.dat are np9660,
np_inst, npdrm, usbstorboot, game_plugin, npsignup_plugin and sysconf_plugin.
Any comments or drawbacks about this approach?
Original comment by cesa...@gmail.com
on 16 Jun 2011 at 2:55
I was under the impression that there's no need to use system.dreg. Is it
somehow related to online functionality? Because I tried with only swapping
act.dat and PSN games worked; on the other hand I never tried to play online
via this method (and I believed it's a ban risk - trying to log into a game on
a non-activated console).
Your solution obviously adds more functionality in terms of automating the
process, which is good.
Anyway, my main question here is: where is system.dreg and what is it used for?
Btw, the "Account manager" issue has been flagged as "Done". Dunno, what
functionality is implemented, need to try the nightly build.
Original comment by astashen...@gmail.com
on 16 Jun 2011 at 3:10
[deleted comment]
What is it useful for ?
The DRM engine should avoid swapping act.dat.
Why would you swap them ?
Original comment by devnonam...@gmail.com
on 14 Jun 2012 at 8:52
[deleted comment]
No answer
Original comment by devnonam...@gmail.com
on 25 Aug 2013 at 2:34
Original issue reported on code.google.com by
astashen...@gmail.com
on 14 Jun 2011 at 6:56