Sorry, I tried to find an email to contact the creator of cocos for android
with no luck.
Hi, I am trying to create a certain kind of game. I have already wrote it in
XNA, but I want to port it to Android. I have tried Rokon and AndEngine.
However neither communities know how to do what I want. I was wondering if you
know whether your engine can do this or not:
I need to create a unique map for each level of my game.
1)The map is created by having a blank surface 800x800.
2) I then make this surface the render target.
3) I paint ground tiles over the whole surface.
4) Then, I paint on to each tile a tree, mountain, grassland, water etc.
In the end I have one complete map image that can be assigned to a sprite.
Can your engine do this?
Thanks
Original issue reported on code.google.com by ondesic@gmail.com on 9 Nov 2010 at 11:13
Original issue reported on code.google.com by
ondesic@gmail.com
on 9 Nov 2010 at 11:13