xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Sections of the report #19

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

A report has to be delivered for the thesis presentation.

We should find out:

a) number of pages b) other requisites.

xurxodiz commented 12 years ago

It could be interesting to not only analyze architecture and technical details, but reserve a chapter for design lessons learnt from the state transitions and the player clustering.

xurxodiz commented 12 years ago

Renamed to "Sections of the report" ("Report" was too generic, we already have a label for that).

Average number of pages is 130, I think we could aim for 100 and call it a day.

xurxodiz commented 12 years ago

Suggestion for rundown of the sections follows (pretty similar to the article):

xurxodiz commented 12 years ago

Add another one for a user manual on ant commands?

xurxodiz commented 12 years ago

Consultation of the suggestions PDF at the uni's website has given us other possible sections: Methodology, Theoretical Fundaments, State of the Art, Glossary. Also, include the schematics at the end, along with the CIG paper.

xurxodiz commented 12 years ago

Closing, we have something to work with now.