xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Distribute package and gather data #22

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

Once the package from #22 is done, we need people to execute it and send their data to us. Social networks are our best bet here: Twitter, Facebook, Reddit (games, gaming, favors, samplesize...)

xurxodiz commented 12 years ago

Package distributed through Twitter, Facebook, word of mouth and two subreddits (favors and sameplesize). Reception has been good, we have 77 samples and we'll get a couple more these days.

xurxodiz commented 12 years ago

Up to 108 entries!

The player.txt on entries 29, 54, 65, 66 and 80 seems to be corrupt (EOF exception when loading the GamePlay object from them).

xurxodiz commented 12 years ago

Up to 115. Even though a couple more may arrive (and will be added, of course), I think it's safe to close the issue.