My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
We have clusters in #25. We have transitions in #26. How do we assign each player, per his metrics, to each cluster, so he can have his assigned transitions? We need a classifier.
We have clusters in #25. We have transitions in #26. How do we assign each player, per his metrics, to each cluster, so he can have his assigned transitions? We need a classifier.