xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Implement cluster assignation #27

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

We have clusters in #25. We have transitions in #26. How do we assign each player, per his metrics, to each cluster, so he can have his assigned transitions? We need a classifier.

xurxodiz commented 12 years ago

It needs checking to make sure it works right, but it seems to be done after commit c117c93.

xurxodiz commented 12 years ago

Yup, verified and working since commit 7e1ac430cc8e8b34dd4a0d114cc7782a8da860db.