xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Title and abstract for the paper #32

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

Title: clear, colorful and representative.

Abstract: succint summary of the idea and techniques.

xurxodiz commented 12 years ago

Abstract is still lacking a few more words perhaps. Title has been set to "Combining Clustering and FSM models for Adaptive Level Generation" after a great suggestion from David.

xurxodiz commented 12 years ago

Can't find for the life of me what else to say without sounding redundant. Let's wait for feedback and see.