xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
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Consider evolving transition values #38

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

Setting the transition values is complicated, needs quite the fine-tuning. Could we try evolving them with a genetic algorithm?

xurxodiz commented 12 years ago

Thing is, not only the transitions, but perhaps the whole grammars could be evolved from levels, bootstrapping the whole process.

Players play levels and evaluate them. Then genetic magic happens, and they are Markov-chained back to automata and then to grammars.

xurxodiz commented 12 years ago

Cool, but probably won't have time. There are some other cool, quicker to check, terrains to explore.