xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Reading schematics into automata #45

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

(Continuing work from #36)

Elements in the grammar should become implementers of the State interface. they can either be DummyStates or WorkerStates, depending on if they actually build the scene of just transition through their chain.

WorkerStates might be Enums, as States of yesteryear used to be.

xurxodiz commented 12 years ago

Speaking of which, do we need a Chain or we just leave it as an array of States?

xurxodiz commented 12 years ago

Closed by above commit.