xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Create build.properties file #57

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

In build.xml, some paths are harcoded. That's ugly. Move them to a build.properties as it should be.