xurxodiz / MarioLevels

My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.
MIT License
2 stars 1 forks source link

Mix traces #58

Closed xurxodiz closed 12 years ago

xurxodiz commented 12 years ago

Make passes for the three (two?) automata. Using cluster membership percentages, mix traces. See what happens.