What steps will reproduce the problem?
1. Go To http://sp0t.org/videoriot/ on Windows with a decent video card.
2. Try it again on Mac
What is the expected output?
It works flawlessly on both or fails on both
What do you see instead?
It gets an error compiling a shader on Windows
It gets no errors on Mac
That suggests there's a bug in either the shader validator or ANGLE.
Original issue reported on code.google.com by g...@chromium.org on 5 Nov 2011 at 6:22
Original issue reported on code.google.com by
g...@chromium.org
on 5 Nov 2011 at 6:22