xuxiandi / angleproject

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GetGraphicsResetStatusEXT returns NO_ERROR after first context loss #263

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. DoS a robust ANGLE context.
2. Check GetGraphicsResetStatusEXT. Should return UNKNOWN first time.
3. Have your implementation restore this context.
4. DoS this restored context.
5. Check GetGraphicsResetStatusEXT. Should return NO_ERROR this time.

What is the expected output? What do you see instead?
Should continue returning UNKNOWN as long as a context is lost and this is the 
first call to GetGraphicsResetStatusEXT since this has happened.

What version of the product are you using? On what operating system?
r885, Windows 7 64 bit.

Please provide any additional information below.

Original issue reported on code.google.com by d...@sherk.me on 6 Dec 2011 at 2:14

GoogleCodeExporter commented 9 years ago
I'm not sure I understand the problem yet.  Based on the steps you provided, 
after step 4, I really would expect to get UNKNOWN in step 5.

Is there a version of FF available (nightlies?) that has this support hooked up 
that we could test with?

Also there were some fixes in r903 and r905 which may affect the ability of the 
device to be reset properly so it might be worth retesting with r905 to see if 
you still have the problem.

Original comment by dan...@transgaming.com on 8 Dec 2011 at 9:26

GoogleCodeExporter commented 9 years ago
So I think I made a mistake in my report. I didn't notice at first, but the 
second time we're restoring the context, we're making it a WGL context instead 
of EGL/ANGLE. I believe this is an invalid report.

Original comment by d...@sherk.me on 14 Dec 2011 at 5:46

GoogleCodeExporter commented 9 years ago
Ok thanks.  Closing as invalid.

Original comment by dan...@transgaming.com on 14 Dec 2011 at 3:43