xyahh / UE4RuntimeTransformer

A Runtime Gizmo Transformer tool helps you translate/rotate/scale objects in runtime! Easily provide editing tools to your final product!
MIT License
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Gizmo emissive material too faint #4

Closed Andargor closed 4 years ago

Andargor commented 4 years ago

Hello, and thanks for your work.

I tried out the plugin, and on my level the gizmos appeared black. I made another set of materials for the gizmos with a multiplier of 1000 on the emissive color parameter, derived the gizmos and assigned the new materials to all the components. This made the gizmos have color again.

Could you add a parameter that would apply a multiplier to the emissive color, to avoid having to derive and assign materials this way depending on level lighting? It would make implementation much easier.

xyahh commented 4 years ago

The material part was made in seconds hehe because it is not really part of the plugin's main purpose but rather is some sample resource to start with. Thank you for your suggestion and will double check on the materials once again !