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xycaleth
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OpenJK
Community effort to maintain and improve Jedi Academy + Jedi Outcast released by Raven Software
GNU General Public License v2.0
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Merge latest OpenJK changes into rend2 branch
#69
SomaZ
closed
1 year ago
0
Merging rend2 to openjk
#68
cr0ssmind
opened
1 year ago
0
update
#67
xycaleth
closed
3 years ago
0
Update InstallConfig.cmake
#66
SomaZ
closed
4 years ago
1
New round of fixes and updates
#65
SomaZ
closed
4 years ago
0
Deluxemapping update
#64
SomaZ
closed
5 years ago
0
Hotfix material system
#63
SomaZ
closed
6 years ago
0
New SSAO Algorithm
#62
Monsterovich
opened
6 years ago
23
Ambient occlusion
#61
Monsterovich
closed
6 years ago
1
Make rend2 build and work on linux
#60
Monsterovich
closed
6 years ago
3
lots of fixes and additions
#59
SomaZ
closed
6 years ago
0
Cubemap convolution + environment LUT
#58
SomaZ
closed
7 years ago
0
Fix Linux build
#57
RostakaGmfun
closed
6 years ago
4
Volumetric lighting inside fog volumes and global fog
#56
xycaleth
opened
8 years ago
0
Surfaces with glow are visible through fog
#55
xycaleth
opened
8 years ago
1
PBR: Default to metallic workflow
#54
xycaleth
closed
6 years ago
1
Images not power of two/remove NPOT texture support
#53
ensiform
opened
8 years ago
1
Procedurally generated sky
#52
xycaleth
opened
8 years ago
1
Footprints are drawn with extra 90 degree rotation
#51
xycaleth
closed
8 years ago
1
Viewmodel Sticks in wall when up close
#50
ensiform
closed
8 years ago
5
SP compatibility
#49
xycaleth
opened
8 years ago
0
AZDO: Multi draw indirect
#48
xycaleth
opened
8 years ago
0
AZDO: Move constants into constant buffers
#47
xycaleth
opened
8 years ago
0
AZDO: Vertex array objects per vertex format
#46
xycaleth
opened
8 years ago
0
AZDO: Array textures / sparse textures (for HW that supports it)
#45
xycaleth
opened
8 years ago
0
Don't block when reading back back buffer for screenshot
#44
xycaleth
closed
6 years ago
0
Disintegration effect
#43
xycaleth
closed
4 years ago
3
Depth issue on some maps you mentioned having not found the cause yet
#42
ensiform
closed
8 years ago
8
Dynamic glow not working in mirrors
#41
ensiform
closed
6 years ago
0
Z-Fighting on some decal like brushes
#40
ensiform
closed
5 years ago
0
DEMP2 alt fire shell broken currently / implement RF_VOLUMETRIC.
#39
ensiform
closed
8 years ago
9
merge: xycaleth/OpenJK/rend2
#38
SomaZ
closed
8 years ago
0
Screen space reflections
#37
xycaleth
opened
8 years ago
0
Don't unload shaders when shutting down renderer unless it's restarting
#36
xycaleth
opened
8 years ago
0
Improve poly rendering performance
#35
xycaleth
opened
8 years ago
0
Fix shimmering on shadows
#34
xycaleth
opened
8 years ago
0
Improve LOD rendering
#33
xycaleth
opened
8 years ago
0
Fog
#32
xycaleth
closed
4 years ago
1
Investigate improved antialiasing
#31
xycaleth
opened
8 years ago
0
Fix SSAO or find alternative
#30
xycaleth
opened
8 years ago
3
Use AZDO techniques
#29
xycaleth
opened
8 years ago
0
Investigate feasibility of occlusion culling via software renderer
#28
xycaleth
opened
8 years ago
0
misc_bsp support
#27
xycaleth
opened
8 years ago
0
Marks on Ghoul2 models
#26
xycaleth
opened
8 years ago
0
Sky portals
#25
xycaleth
closed
4 years ago
1
Refraction/distortion effect
#24
xycaleth
opened
8 years ago
2
Flares
#23
xycaleth
opened
8 years ago
1
Weather system
#22
xycaleth
opened
8 years ago
1
Absorb shader does not overlay character properly
#21
ensiform
closed
4 years ago
1
Rend2: Dark shaded triangles on player models
#20
DT85
closed
9 years ago
3
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