Closed DT85 closed 10 years ago
If you apply it in the .shader/mtr, you get a kaleidoscope texture. Works fine for MD3's in ioquake3 though.
The MD3's in ioquake3 are misc_models, not ingame entities which player models in OJK are so no need to have it as vertexlit. closed
If you apply it in the .shader/mtr, you get a kaleidoscope texture. Works fine for MD3's in ioquake3 though.