xycaleth / OpenJK

Community effort to maintain and improve Jedi Academy + Jedi Outcast released by Raven Software
GNU General Public License v2.0
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rgbGen vertexLit doesn't work with GLM #1

Closed DT85 closed 10 years ago

DT85 commented 10 years ago

If you apply it in the .shader/mtr, you get a kaleidoscope texture. Works fine for MD3's in ioquake3 though.

DT85 commented 10 years ago

The MD3's in ioquake3 are misc_models, not ingame entities which player models in OJK are so no need to have it as vertexlit. closed