Closed DT85 closed 10 years ago
@DT85 Can you provide a PK3 with the model please? :) Thanks
https://www.dropbox.com/s/wtm7xy5ztesox81/zzz_NM_Players.pk3
The model in the pic is Endor_Rebel, but it does it on any GLM model.
Possibly fixed in e08c7704
The weird shadows you see along the cheek aren't meant to be there:
http://i59.tinypic.com/2wdvqra.jpg
This happens for any Ghoul2 model and is like this all over the model. They aren't present in 3ds Max, HL2, on an MD3 version and also the model itself when the normal map is disabled. I've tried flipping the channels with normalScale, but nothing works.