xyz-data / redux-seeds

Redux Seeds : React family's all in one!
MIT License
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redux tutorial #8

Open xgqfrms-GitHub opened 6 years ago

xgqfrms-GitHub commented 6 years ago

redux tutorial

http://redux.js.org/docs/api/applyMiddleware.html#tips

http://redux.js.org/docs/Glossary.html#async-action

https://github.com/xgqfrms-GitHub/redux-simple-tutorial

https://github.com/xgqfrms-GitHub/redux-simple-tutorial/blob/master/README.md

https://github.com/xgqfrms-GitHub/redux-simple-tutorial/blob/master/redux-advanced-tutorial.md

http://redux.js.org/docs/basics/UsageWithReact.html

xgqfrms-GitHub commented 6 years ago

Redux 源码分析

https://github.com/reactjs/redux/tree/master/src

https://github.com/xgqfrms-GitHub/redux-simple-tutorial/blob/master/redux-advanced-tutorial.md

xgqfrms-GitHub commented 6 years ago

warning

https://github.com/reactjs/redux/blob/master/src/utils/warning.js

/**
 * Prints a warning in the console if it exists.
 *
 * @param {String} message The warning message.
 * @returns {void}
 */
export default function warning(message) {
    /* eslint-disable no-console */
    if (typeof console !== 'undefined' && typeof console.error === 'function') {
        console.error(message);
    }
    /* eslint-enable no-console */
    try {
        // This error was thrown as a convenience so that if you enable
        // "break on all exceptions" in your console,
        // it would pause the execution at this line.
        throw new Error(message)
    /* eslint-disable no-empty */
    } catch (e) {
        // 
    }
    /* eslint-enable no-empty */
}
xgqfrms-GitHub commented 6 years ago

createStore.js

https://github.com/reactjs/redux/blob/master/src/createStore.js

import isPlainObject from 'lodash/isPlainObject';
import $$observable from 'symbol-observable';

/**
 * These are private action types reserved by Redux.
 * For any unknown actions, you must return the current state.
 * If the current state is undefined, you must return the initial state.
 * Do not reference these action types directly in your code.
 */
export const ActionTypes = {
    INIT: '@@redux/INIT'
};

/**
 * Creates a Redux store that holds the state tree.
 * The only way to change the data in the store is to call `dispatch()` on it.
 *
 * There should only be a single store in your app. To specify how different
 * parts of the state tree respond to actions, you may combine several reducers
 * into a single reducer function by using `combineReducers`.
 *
 * @param {Function} reducer A function that returns the next state tree, given
 * the current state tree and the action to handle.
 *
 * @param {any} [preloadedState] The initial state. You may optionally specify it
 * to hydrate the state from the server in universal apps, or to restore a
 * previously serialized user session.
 * If you use `combineReducers` to produce the root reducer function, this must be
 * an object with the same shape as `combineReducers` keys.
 *
 * @param {Function} [enhancer] The store enhancer. You may optionally specify it
 * to enhance the store with third-party capabilities such as middleware,
 * time travel, persistence, etc. The only store enhancer that ships with Redux
 * is `applyMiddleware()`.
 *
 * @returns {Store} A Redux store that lets you read the state, dispatch actions
 * and subscribe to changes.
 */
export default function createStore(reducer, preloadedState, enhancer) {
    if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
        enhancer = preloadedState;
        preloadedState = undefined;
    }
    if (typeof enhancer !== 'undefined') {
        if (typeof enhancer !== 'function') {
            throw new Error('Expected the enhancer to be a function.');
        }
        return enhancer(createStore)(reducer, preloadedState);
    }
    if (typeof reducer !== 'function') {
        throw new Error('Expected the reducer to be a function.');
    }

    let currentReducer = reducer;
    let currentState = preloadedState;
    let currentListeners = [];
    let nextListeners = currentListeners;
    let isDispatching = false;

    function ensureCanMutateNextListeners() {
        if (nextListeners === currentListeners) {
            nextListeners = currentListeners.slice();
        }
    }

    /**
     * Reads the state tree managed by the store.
     *
     * @returns {any} The current state tree of your application.
     */
    function getState() {
        return currentState;
    }

    /**
     * Adds a change listener. It will be called any time an action is dispatched,
     * and some part of the state tree may potentially have changed. You may then
     * call `getState()` to read the current state tree inside the callback.
     *
     * You may call `dispatch()` from a change listener, with the following
     * caveats:
     *
     * 1. The subscriptions are snapshotted just before every `dispatch()` call.
     * If you subscribe or unsubscribe while the listeners are being invoked, this
     * will not have any effect on the `dispatch()` that is currently in progress.
     * However, the next `dispatch()` call, whether nested or not, will use a more
     * recent snapshot of the subscription list.
     *
     * 2. The listener should not expect to see all state changes, as the state
     * might have been updated multiple times during a nested `dispatch()` before
     * the listener is called. It is, however, guaranteed that all subscribers
     * registered before the `dispatch()` started will be called with the latest
     * state by the time it exits.
     *
     * @param {Function} listener A callback to be invoked on every dispatch.
     * @returns {Function} A function to remove this change listener.
     */
    function subscribe(listener) {
        if (typeof listener !== 'function') {
            throw new Error('Expected listener to be a function.');
        }
        let isSubscribed = true;
        ensureCanMutateNextListeners();
        nextListeners.push(listener);
        return function unsubscribe() {
            if (!isSubscribed) {
                return;
            }
            isSubscribed = false;
            ensureCanMutateNextListeners();
            const index = nextListeners.indexOf(listener);
            nextListeners.splice(index, 1);
        };
    }

    /**
     * Dispatches an action. It is the only way to trigger a state change.
     *
     * The `reducer` function, used to create the store, will be called with the
     * current state tree and the given `action`. Its return value will
     * be considered the **next** state of the tree, and the change listeners
     * will be notified.
     *
     * The base implementation only supports plain object actions. If you want to
     * dispatch a Promise, an Observable, a thunk, or something else, you need to
     * wrap your store creating function into the corresponding middleware. For
     * example, see the documentation for the `redux-thunk` package. Even the
     * middleware will eventually dispatch plain object actions using this method.
     *
     * @param {Object} action A plain object representing “what changed”. It is
     * a good idea to keep actions serializable so you can record and replay user
     * sessions, or use the time travelling `redux-devtools`. An action must have
     * a `type` property which may not be `undefined`. It is a good idea to use
     * string constants for action types.
     *
     * @returns {Object} For convenience, the same action object you dispatched.
     *
     * Note that, if you use a custom middleware, it may wrap `dispatch()` to
     * return something else (for example, a Promise you can await).
     */
    function dispatch(action) {
        if (!isPlainObject(action)) {
            throw new Error(
                'Actions must be plain objects. ' +
                'Use custom middleware for async actions.'
            );
        }
        if (typeof action.type === 'undefined') {
            throw new Error(
                'Actions may not have an undefined "type" property. ' +
                'Have you misspelled a constant?'
            );
        }
        if (isDispatching) {
            throw new Error('Reducers may not dispatch actions.');
        }
        try {
            isDispatching = true;
            currentState = currentReducer(currentState, action);
        } finally {
            isDispatching = false;
        }
        const listeners = currentListeners = nextListeners;
        for (let i = 0; i < listeners.length; i++) {
            const listener = listeners[i];
            listener();
        }
        return action;
    }

    /**
     * Replaces the reducer currently used by the store to calculate the state.
     *
     * You might need this if your app implements code splitting and you want to
     * load some of the reducers dynamically. You might also need this if you
     * implement a hot reloading mechanism for Redux.
     *
     * @param {Function} nextReducer The reducer for the store to use instead.
     * @returns {void}
     */
    function replaceReducer(nextReducer) {
        if (typeof nextReducer !== 'function') {
            throw new Error('Expected the nextReducer to be a function.');
        }
        currentReducer = nextReducer;
        dispatch({ type: ActionTypes.INIT });
    }

    /**
     * Interoperability point for observable/reactive libraries.
     * @returns {observable} A minimal observable of state changes.
     * For more information, see the observable proposal:
     * https://github.com/tc39/proposal-observable
     */
    function observable() {
        const outerSubscribe = subscribe;
        return {
            /**
             * The minimal observable subscription method.
             * @param {Object} observer Any object that can be used as an observer.
             * The observer object should have a `next` method.
             * @returns {subscription} An object with an `unsubscribe` method that can
             * be used to unsubscribe the observable from the store, and prevent further
             * emission of values from the observable.
             */
            subscribe(observer) {
                if (typeof observer !== 'object') {
                    throw new TypeError('Expected the observer to be an object.');
                }
                function observeState() {
                    if (observer.next) {
                        observer.next(getState());
                    }
                }
                observeState();
                const unsubscribe = outerSubscribe(observeState);
                return { unsubscribe };
            },
            [$$observable]() {
                return this;
            }
        };
    }
    // When a store is created, an "INIT" action is dispatched so that every
    // reducer returns their initial state. This effectively populates
    // the initial state tree.
    dispatch({ type: ActionTypes.INIT });
    return {
        dispatch,
        subscribe,
        getState,
        replaceReducer,
        [$$observable]: observable
    };
}
xgqfrms-GitHub commented 6 years ago

https://github.com/reactjs/redux/tree/master/src

todo

ES5 default value & ()

image

xgqfrms-GitHub commented 6 years ago

https://github.com/gildata/redux-seeds/tree/master/redux-source-codes

xgqfrms-GitHub commented 6 years ago

function reduce js

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/Reduce

https://www.sitepoint.com/map-reduce-functional-javascript/

xgqfrms-GitHub commented 6 years ago

compose.js


/**
 * Composes single-argument functions from right to left. The rightmost
 * function can take multiple arguments as it provides the signature for
 * the resulting composite function.
 *
 * @param {...Function} funcs The functions to compose.
 * @returns {Function} A function obtained by composing the argument functions
 * from right to left. For example, compose(f, g, h) is identical to doing
 * (...args) => f(g(h(...args))).
 */

export default function compose(...funcs) {
    if (funcs.length === 0) {
        return arg => arg;
    }
    if (funcs.length === 1) {
        return funcs[0];
    }
    return funcs.reduce(
        (a, b) => (...args) => a(b(...args))
    );
}

/* 

// function reduce js

// Array.prototype.reduce() & ...spread /...rest
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/Reduce
https://developer.mozilla.org/zh-CN/docs/Web/JavaScript/Reference/Global_Objects/Array/Reduce

https://www.sitepoint.com/map-reduce-functional-javascript/

function compose(...funcs) {
    if (funcs.length === 0) {
        return arg => arg;
    }
    if (funcs.length === 1) {
        return funcs[0];
    }
    return funcs.reduce(
        (a, b) => (...args) => a(b(...args))
    );
}

function func1(){
    console.log(`a1`);
}
function func2(){
    console.log(`b2`);
}
function func3(){
    console.log(`c3`);
}
function func4(){
    console.log(`d4`);
}
function func5(){
    console.log(`e5`);
}

// object
const funcs = {
    func1,
    func2,
    func3,
    func4,
    func5
};
compose(...funcs);
// undefined is not a function

// array
const funcs = [
    func1,
    func2,
    func3,
    func4,
    func5
];

compose(...funcs);
// (...args) => a(b(...args))

*/
xgqfrms-GitHub commented 6 years ago

reduceRight ???

https://github.com/xgqfrms-GitHub/redux-simple-tutorial/blob/master/redux-advanced-tutorial.md#-源码分析

arr.reduceRight(callback[, initialValue]);

reduceRight 可传入初始值

https://github.com/xgqfrms-GitHub/redux-simple-tutorial/blob/master/redux-advanced-tutorial.md#-源码分析

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/ReduceRight

https://developer.mozilla.org/zh-CN/docs/Web/JavaScript/Reference/Global_Objects/Array/ReduceRight

https://stackoverflow.com/questions/20753527/when-to-use-reduce-and-reduceright

xgqfrms-GitHub commented 6 years ago

unpkg

mobx

https://github.com/gildata/redux-seeds/issues/14