Closed sophiedeziel closed 3 weeks ago
Visit the preview URL for this PR (updated for commit 92acbf6):
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Sign: 59bd114ae4847b32c2bba0b68620b9069a3e3531
Part of https://github.com/remcoder/gcode-preview/issues/221
This PR ended up needing more changes than I initially anticipated, but it's leaving the files in a better state than when I started.
The first implementation of clipping turned out to be easy to add. It became complex after needing to batch lines together as well to have a single material with the clipping planes.
Progressive rendering is always a forcing function for good implementations. You'll notice how clean the rendering methods turned out! All lines and tube use some sort of batching per color, and batches can be build progressively. The difference with how it's implemented. Instead of using layers, it uses subsets of paths.
Todo