Open d3m3vilurr opened 3 years ago
I found a fix for that, it is about setting in Sunshine and not Moonlight specifically. I needed a combination of 3 settings, force encoder to software, set qp to a high number like 50 or even 70 and set crf to 0 so only qp is used. It got rid of all random crashes for me with Vita, on both Linux and Windows. It could be that only one of those settings was necessary.
any change for 2023?
Encountering the same issue here. Let me know if there’s anything I can do to help!
Encountering the same issue here. Let me know if there’s anything I can do to help!
After some tests, I found perfect arguments to avoid the crash, and both enabled the encoder hardware acceleration,
If you use Sunshine in Linux, please try to apply these settings:
On the vita side, please keep the bitrate lower than 4000, I have tested the 4000 bitrate, but it still can cause a crash, so I use 3500.
Version information:
NVidia Geforce Experience version: sunshine Vita Moonlight version: both of 0.9.0 and 0.9.1 Vita Moonlight running on: PSVita 1000 / 3.60 enso
sunshine printed
[2021:05:12:18:19:10]: Info: 192.168.0.165: Ping Timeout
this issue was reported by pnav in the discord.
psp2core-1620986514-0x00030a3135-eboot.bin.psp2dmp.gz