Open agoodfellow123 opened 2 months ago
Might be possible using additional, shadereffectsource.
I'll investigate, but essentially to have this work, we need to implement shaderbuffers which curently aren't supported.
I would love that too, since I switched from the "Active Blur" wallpaper type to Shader - and I would love to have the same behavior, that the background is blurred when a window is getting the focus.
Hello, can blurring the active shader by a selectable radius can be added?