Open agoodfellow123 opened 7 months ago
To have the pixelated effect, we'd probably need shaderbuffers to work.
No need for the pixelated effect, that's just an example, a realistic fireplace would work too.
@agoodfellow123 how about this one? https://www.shadertoy.com/view/4ttGWM
https://github.com/y4my4my4m/kde-shader-wallpaper/blob/plasma6/README_DEV.md This is how you can compile the shaders to work with plasma6
The one you sent is a bit vile, not gonna lie, looks like an orphanage burning :| But I'll look for some cozy ones in that site, thank you.
Also I found this which is closer to what I was talking about, I'll try to port:
https://www.shadertoy.com/view/4sfBWj also this: https://www.shadertoy.com/view/td2fRR
The one you sent is a bit vile, not gonna lie, looks like an orphanage burning :| But I'll look for some cozy ones in that site, thank you.
Also I found this which is closer to what I was talking about, I'll try to port:
https://www.shadertoy.com/view/4sfBWj also this: https://www.shadertoy.com/view/td2fRR
These two uses buffers, so it won't work presently.
The one you sent is a bit vile, not gonna lie, looks like an orphanage burning :| But I'll look for some cozy ones in that site, thank you.
You can easily swap out which image is "burning" in the background, it's the "iChannel" part, or just remove it entirely to have the flame over a black background.
Screencast_20240408_170122.webm
This is cacafire, he wants to be included, please include him.
...
No but jokes on a side, can something like this can be added? Minus the ascii. So just a cool fireplace animation.