Open agoodfellow123 opened 2 months ago
To have the pixelated effect, we'd probably need shaderbuffers to work.
No need for the pixelated effect, that's just an example, a realistic fireplace would work too.
@agoodfellow123 how about this one? https://www.shadertoy.com/view/4ttGWM
https://github.com/y4my4my4m/kde-shader-wallpaper/blob/plasma6/README_DEV.md This is how you can compile the shaders to work with plasma6
The one you sent is a bit vile, not gonna lie, looks like an orphanage burning :| But I'll look for some cozy ones in that site, thank you.
Also I found this which is closer to what I was talking about, I'll try to port:
https://www.shadertoy.com/view/4sfBWj also this: https://www.shadertoy.com/view/td2fRR
The one you sent is a bit vile, not gonna lie, looks like an orphanage burning :| But I'll look for some cozy ones in that site, thank you.
Also I found this which is closer to what I was talking about, I'll try to port:
https://www.shadertoy.com/view/4sfBWj also this: https://www.shadertoy.com/view/td2fRR
These two uses buffers, so it won't work presently.
Screencast_20240408_170122.webm
This is cacafire, he wants to be included, please include him.
...
No but jokes on a side, can something like this can be added? Minus the ascii. So just a cool fireplace animation.