Open solonovamax opened 4 years ago
@solonovamax good idea, should be possible to split the uv.
More customization will be available for v2.0.
Currently you can have a separate instance on multiple monitors, but if you'd like to have a multimonitor shader wallpaper right now here's what you can do:
uv.x
by amount of monitor. (e.g. uv.x / 3
for three monitors) and properly position the offset according to which monitor that shaderfile will be used.It's a cheap workaround but if you'd like to have something right now it should work good enough.
One thing I'd like to add is that I have an odd monitor configuration where my middle one and my left one are 1080p, but my right one is 1600x[insert number here that I forget]. It'd be nice if it could treat it as a 1080p monitor, but then downscale it to the correct resolution so it looks a bit more symmetrical.
I would love to see some support for multiple monitors, like perhaps the ability to stretch/crop/widen the view of the shader across the monitors.