yaagl / yet-another-anime-game-launcher

Discord server https://discord.gg/HrV52MgSC2 QQ频道 https://pd.qq.com/s/1dwwmkgq4
MIT License
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Showing error message, stuck in loading screen #290

Closed RMSwitchUS closed 2 months ago

RMSwitchUS commented 6 months ago

Describe the bug Game stuck in loading screen I usually use unstable bh wine 1.1 after updating to MacOS Sonoma and it worked just fine But since yesterday it keeps showing this problem need help

Screenshots

Screenshot 2024-03-23 at 15 01 30 Screenshot 2024-03-23 at 15 01 49 Screenshot 2024-03-23 at 15 04 30

System Information (please complete the following information):

Additional context the error message

Unhandled exception: page fault on read access to 0x63222c223733224a in 64-bit code (0x00000100c9aa1f). Register dump: rip:0000000100c9aa1f rsp:00000000116ae4a0 rbp:0000000100cffa00 eflags:00000246 ( - -- I Z- -P- ) rax:63222c223733223a rbx:0000000004feac90 rcx:0000000004feac90 rdx:00000000066a3680 rsi:0000000000000000 rdi:0000000004feacb0 r8:0000000100d06620 r9:0000000000000000 r10:0000000000000001 r11:0000000000000016 r12:0000000100d06620 r13:0000000100cffa00 r14:0000000004feacf0 r15:00000000066ed110 Stack dump: 0x000000116ae4a0: 00000000116ae53c 000000000a33cafa 0x000000116ae4b0: 0000000000000030 00000000116ae600 0x000000116ae4c0: 0000000000000001 0000000000000003 0x000000116ae4d0: 0000000000008000 00000000066df370 0x000000116ae4e0: 00000000066df330 0000000004fead10 0x000000116ae4f0: 0000000000000000 0000000100c9a8da 0x000000116ae500: 0000000000000030 0000000000000016 0x000000116ae510: 0000000000008001 0000000006eaecf0 0x000000116ae520: 0000000006eaed20 00000000116ae53c 0x000000116ae530: 0000000000000016 0000001600000016 0x000000116ae540: 0000000004feacf0 0000000000000000 0x000000116ae550: 0000000004fead10 0000000100cffa00 Backtrace: =>0 0x00000100c9aa1f in crypt32 (+0x1aa1f) (0x00000100cffa00) 1 0x00000100c9a8da in crypt32 (+0x1a8da) (0000000000000000) 2 0x00000100c9aa2c in crypt32 (+0x1aa2c) (0x00000100cffa00) 3 0x00000100c9a8da in crypt32 (+0x1a8da) (0000000000000000) 4 0x00000100c9aa2c in crypt32 (+0x1aa2c) (0x00000100cffa00) 5 0x00000100cf456c in crypt32 (+0x7456c) (0000000000000000) 6 0x00000100c88abb in crypt32 (+0x8abb) (0000000000000000) 7 0x00000100c927c0 in crypt32 (+0x127c0) (0x0000000671cf90) 8 0x00000100c92d19 in crypt32 (+0x12d19) (0x0000000671cf90) 9 0x00000100c960e5 in crypt32 (+0x160e5) (0x000000066df1e0) 10 0x00000100c98f38 in crypt32 (+0x18f38) (0x00000006722ca8) 11 0x000001efe05435 in winhttp (+0x5435) (0x00000006722ca8) 12 0x000001efe15d72 in winhttp (+0x15d72) (0x0000017006ece0) 13 0x000001efe18013 in winhttp (+0x18013) (0x000000000000c0) 14 0x000001efe18206 in winhttp (+0x18206) (0x000000000000c0) 15 0x000001efe18e03 in winhttp (+0x18e03) (0x000001efe261b0) 16 0x000001efe20b6d in winhttp (+0x20b6d) (0x000001efe261b0) 17 0x0000010d6c2480 in astrolabe (+0x202480) (0x00191600283a48) 18 0x0000010d6b8469 in astrolabe (+0x1f8469) (0x000000116af748) 19 0x0000010d6542d7 in astrolabe (+0x1942d7) (0000000000000000) 20 0x0000010d7beaf4 in astrolabe (+0x2feaf4) (0000000000000000) 21 0x0000010d7be7bf in astrolabe (+0x2fe7bf) (0xaaaaaaaaaaaaaaaa) 22 0x0000010d7cb52a in astrolabe (+0x30b52a) (0xaaaaaaaaaaaaaaaa) 23 0x0000010d7bf35d in astrolabe (+0x2ff35d) (0x00191600283cc8) 24 0x0000010d666bc0 in astrolabe (+0x1a6bc0) (0x00000000000001) 25 0x0000010d5ac784 in astrolabe (+0xec784) (0x00000000000001) 26 0x0000010d5ac92d in astrolabe (+0xec92d) (0x00000000000001) 27 0x0000010d5bb082 in astrolabe (+0xfb082) (0x00000000000001) 28 0x0000017802cc89 in kernel32 (+0x2cc89) (0000000000000000) 29 0x0000017006fa75 in ntdll (+0x6fa75) (0000000000000000) 0x00000100c9aa1f crypt32+0x1aa1f: mov 0x10(%rax), %rax Modules: Module Address Debug info Name (31 modules, 60 for wow64 not listed) ELF 0000000000000000-000000000000c000 Deferred ELF 0000000004770000-0000000004774000 Deferred ELF 000000000483d000-00000000048f5000 Deferred ntdll.so PE 00000000686ca000-00000000686fa000 Deferred libpng16.16.dylib ELF 00000000687d8000-00000000687e4000 Deferred ws2_32.so ELF 00000000687fa000-00000000689ae000 Deferred win32u.so PE 0000000068b94000-0000000068c34000 Deferred libfreetype.6.dylib ELF 000000006ad11000-000000006ad1d000 Deferred dnsapi.so ELF 000000006ad26000-000000006ad36000 Deferred bcrypt.so ELF 000000006ad4a000-000000006ad56000 Deferred crypt32.so PE 000000006ad6d000-000000006ad91000 Deferred libintl.8.dylib PE 000000006adbd000-000000006add9000 Deferred libtasn1.6.dylib ELF 000000006ae0c000-000000006af0c000 Deferred opengl32.so PE 000000006b065000-000000006b0a1000 Deferred libidn2.0.dylib PE 000000006b104000-000000006b154000 Deferred libnettle.8.8.dylib PE 000000006b1a8000-000000006b1f0000 Deferred libhogweed.6.8.dylib ELF 000000006b228000-000000006b230000 Deferred kerberos.so ELF 000000006b230000-000000006b238000 Deferred netapi32.so PE 000000006b23a000-000000006b416000 Deferred libgnutls.30.dylib PE 000000006b628000-000000006b76c000 Deferred libp11-kit.0.dylib PE 000000006b9af000-000000006ba23000 Deferred libgmp.10.dylib PE 000000006baf9000-000000006bcb5000 Deferred libunistring.5.dylib ELF 000000006be85000-000000006be95000 Deferred secur32.so ELF 000000006bea6000-000000006beb2000 Deferred msv1_0.so PE 000000006bebb000-000000006bed0000 Deferred libobjc-trampolines.dylib ELF 000000006beda000-000000006bf6a000 Deferred winemac.so ELF 000000006e9b8000-000000006ea44000 Deferred winevulkan.so PE 000000006f8ba000-000000006fff2000 Deferred libmoltenvk.dylib PE 00007ff80a66f000-00007ff80a6aa000 Deferred libsystem_kernel.dylib PE 00007ff80a6aa000-00007ff80a6b6000 Deferred libsystem_pthread.dylib PE 00007ff80a6db000-00007ff80a6e6000 Deferred libsystem_platform.dylib Threads: process tid prio name (all IDs are in hex) 00000020 start.exe 00000024 0
00000038 services.exe 0000003c 0
00000040 0 wine_rpcrt4_server 0000004c 0 wine_rpcrt4_io 00000070 0 wine_rpcrt4_io 00000094 0 wine_rpcrt4_io 000000b4 0 wine_rpcrt4_io 000000d0 0 wine_rpcrt4_io 000000e4 0
000000f0 0 wine_rpcrt4_io 00000194 0 wine_rpcrt4_io 00000044 winedevice.exe 00000048 0
00000054 0
00000058 0 wine_sechost_service 0000005c 0
00000060 0
00000064 0
000000dc 0
00000068 winedevice.exe 0000006c 0
00000074 0
00000078 0 wine_sechost_service 0000007c 0
00000080 0
0000008c 0
00000090 0
000000a0 0
000000a4 0
00000084 explorer.exe 00000088 0
000000a8 0
000000ac 0 wine_rpcrt4_server 00000098 plugplay.exe 0000009c 0
000000bc 0
000000c0 0 wine_sechost_service 000000c4 0 wine_rpcrt4_server 000002b4 0 wine_rpcrt4_io 000002b8 0 wine_threadpool_worker 000000c8 svchost.exe 000000cc 0
000000d4 0
000000d8 0 wine_sechost_service 000000e8 rpcss.exe 000000ec 0
000000f4 0
000000f8 0 wine_sechost_service 000000fc 0 wine_rpcrt4_server 00000100 0 wine_rpcrt4_server 00000104 0 wine_rpcrt4_io 0000010c cmd.exe 00000110 0
00000124 (D) Z:\Users\rizkamaulana\Anime Game\GenshinImpact.exe 00000128 0
0000012c 0
0000013c 0
00000140 0 wine_threadpool_worker 00000144 0 wine_threadpool_waitqueue 00000148 0
00000188 0
0000018c 0 wine_threadpool_worker 00000190 0 wine_threadpool_worker 00000198 0 ShaderLoadManagerT 0000019c 0
000001a0 0
000001a4 0 wine_threadpool_worker 000001a8 0 wine_threadpool_worker 000001ac 0 wine_threadpool_worker 000001b0 0 wine_threadpool_worker 000001b4 0
000001b8 0
000001bc 0
000001c0 0
000001c4 0
000001c8 0
000001cc 0 ThreadPoolServiceThread 000001d0 0 ThreadPoolForegroundWorker 000001d4 -2 ThreadPoolBackgroundWorker 000001d8 0 astrolale_main_default 000001dc 0 astrolale_url_fetcher 000001e0 -2 ThreadPoolBackgroundWorker 000001e4 0 astrolale_logback 000001e8 0 astrolale_network 000001ec 0 wine_threadpool_timerqueue 000001f0 0 ThreadPoolForegroundWorker 000001f4 0 PAC thread #0 000001f8 0 PAC thread #1 000001fc 0 GC Marker 0 00000200 0 GC Marker 1 00000204 0 GC Marker 2 00000208 0 GC Marker 3 0000020c 0 GC Marker 4 00000210 0 GC Marker 5 00000214 0 GC Marker 6 00000218 0 GC Finalizer 0000021c -1 BatchDeleteObjects 00000220 0 AsyncReadManager 00000224 0 dxvk-pcompiler 00000228 0 dxvk-pcompiler 0000022c 0 dxvk-pcompiler 00000230 0 dxvk-pcompiler 00000234 0 dxvk-pcompiler 00000238 0 dxvk-submit 0000023c 0 dxvk-queue 00000240 0 dxvk-cs 00000244 0 UnityGfxDeviceWorker 00000248 0 Worker Thread 0000024c 0 Worker Thread 00000250 0 Worker Thread 00000254 0 Worker Thread 00000258 0 Worker Thread 0000025c 0 Worker Thread 00000260 0 Worker Thread 00000264 -2 BackgroundWorker 00000268 -2 BackgroundWorker 0000026c -2 BackgroundWorker 00000270 -2 BackgroundWorker 00000274 0
00000278 0
0000027c 0
00000280 0
00000284 0
00000288 0
0000028c 0
00000290 -2 UnitySubstanceThread 00000294 -2 dxvk-shader 00000298 -2 dxvk-shader 0000029c -2 dxvk-shader 000002a0 -2 dxvk-shader 000002a4 -2 dxvk-shader 000002a8 0 <== PAC thread #2 000002ac 0 wine_xinput_hid_update 000002b0 0 wine_sechost_device_notify 000002bc 0
000002c0 15
000002c4 -1 UnityPreload 000002d8 0
000002e0 0
000002d0 conhost.exe 000002d4 0
System information: Wine build: wine-8.16 Platform: x86_64 (guest: i386) Version: Windows 10 Host system: Darwin Host version: 23.4.0

Zqanx commented 6 months ago

Try crossover wine? Method is in Andrew Tsai's new video.

Sipperz commented 3 months ago

is this issue resolved?