yagamiram / opennero

Automatically exported from code.google.com/p/opennero
Other
0 stars 0 forks source link

Crashes with id -1 not found occasionally #43

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run NERO mod or Battle mod for a while, try to move flag

What is the expected output? What do you see instead?

BSOD, id -1 not found message shown.

Please use labels and text to provide additional information.

Original issue reported on code.google.com by ikarpov on 23 Sep 2010 at 5:23

GoogleCodeExporter commented 9 years ago
Unable to reproduce so far... Adam?

Original comment by ikarpov on 29 Sep 2010 at 3:07

GoogleCodeExporter commented 9 years ago
unable to duplicate

Original comment by ikarpov on 30 Sep 2010 at 2:29

GoogleCodeExporter commented 9 years ago
Should watch this as it was happening in branches/factory circa r829

Original comment by ikarpov on 21 Feb 2011 at 4:08

GoogleCodeExporter commented 9 years ago
In current branches/factory, this is happening at:

Assertion Failure! [ source/game/SimContext.cpp:468 ] -> ent - Could not figure 
out the entity for id: -1

in method:

FindInRay

This could be caused by user removing an object while a sensor is looking at 
it...

Original comment by ikarpov on 21 Feb 2011 at 6:18

GoogleCodeExporter commented 9 years ago
r839 may mostly address this issue

Original comment by ikarpov on 21 Feb 2011 at 6:29

GoogleCodeExporter commented 9 years ago
declaring this fixed with r839.

Original comment by ikarpov on 22 Feb 2011 at 10:36