yagamiram / opennero

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Introduce built-in sensors that work in the same way as NERO 2.0 sensors did #60

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
NERO 2.0 had a particular sensor design that we need in order to re-create the 
experiments that were conducted on that platform and reuse in new tasks and 
algorithms.

Two particularly useful primitives, RaySensor and RadarSensor, are being 
implemented on branches/sensors. Additionally, a new mod, SensorTest, is used 
to test the correctness of these sensors' implementation.

Original issue reported on code.google.com by ikarpov on 17 Nov 2010 at 4:24

GoogleCodeExporter commented 9 years ago
r654 on /branches/sensors has the new primitive sensors implemented and tested. 
See SensorTest mod.

in the context of NERO, the sensors now replace the custom code in 
NeroEnvironment.sense() (RaySensor for walls and RadarSensor for flag).

Original comment by ikarpov on 17 Nov 2010 at 11:01

GoogleCodeExporter commented 9 years ago
This has been merged into trunk. Assigning to Adam for testing.

Original comment by ikarpov on 24 Nov 2010 at 3:58