Closed SayJass closed 8 months ago
We can't actually see the crash message below and would need to see it if you want us to investigate. Try updating your version if you can.
Y por esto existe el pequeño botón "Copiar"... Aunque me pregunto porqué el traductor llamó esto aqui un "Rastreador" de Problemas, se parece más a un "Creador", sobre todo con el "P" en mayúsculo.
This has happened to me multiple times on more than one save, both playing as Babylon, both before turn 60.
Platform: Android
Version: 4.9.17-patch1 (Build 954)
Rulesets: [Civ V - Vanilla, Civ V - Gods & Kings]
Last Screen: com.unciv.ui.screens.worldscreen.WorldScreen
Device Model: Pixel 6a API Level: 34 System Memory: 5604 MB Available (used by Kernel): 991 MB System Low Memory state: false Java heap limit: 512 MB Java heap free: 9 MB
Message:
java.lang.NullPointerException
at com.unciv.logic.civilization.managers.ReligionManager.chooseBeliefs(ReligionManager.kt:379)
at com.unciv.logic.automation.civilization.ReligionAutomation.choosePantheon(ReligionAutomation.kt:412)
at com.unciv.logic.automation.civilization.ReligionAutomation.chooseReligiousBeliefs$core(ReligionAutomation.kt:396)
at com.unciv.logic.automation.civilization.NextTurnAutomation.automateCivMoves(NextTurnAutomation.kt:72)
at com.unciv.logic.civilization.managers.TurnManager.automateTurn(TurnManager.kt:338)
at com.unciv.logic.GameInfo.nextTurn(GameInfo.kt:391)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invokeSuspend(WorldScreen.kt:617)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invoke(Unknown Source:8)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invoke(Unknown Source:4)
at com.unciv.utils.ConcurrencyKt$launchCrashHandling$1.invokeSuspend(Concurrency.kt:87)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:108)
at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.utils.CrashHandlingDispatcher.dispatch$lambda$0(Concurrency.kt:173)
at com.unciv.utils.CrashHandlingDispatcher.$r8$lambda$GFMOlD6QMgmLfgwAvPAW33Ob6HE(Unknown Source:0)
at com.unciv.utils.CrashHandlingDispatcher$$ExternalSyntheticLambda0.run(Unknown Source:2)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:644)
at java.lang.Thread.run(Thread.java:1012)
Save Mods:
[Civ V - Gods & Kings]
Save Data:
This has happened to me multiple times on more than one save, both playing as Babylon, both before turn 60....
a) Inappropriately hijacking another poster's issue b) A simple search turns up #10895 = already solved.
This has happened to me multiple times on more than one save, both playing as Babylon, both before turn 60....
a) Inappropriately hijacking another poster's issue b) A simple search turns up #10895 = already solved.
First of all, I apologize if I haven't followed the proper etiquette for GitHub, I'm pretty unfamiliar with it and I'm just trying to find an answer to my problem.
However, the issue you linked does NOT apply to me, as I haven't accumulated ANY faith, much less founded a pantheon. Further, this poster failed to provide save data or any necessary details, so I was just trying to provide any information on these random crashes.
However, the issue you linked does NOT apply to me, as I haven't accumulated ANY faith
If a computer player gets enough faith to found a pantheon, you will still get that crash. That crash is for anyone founding a pantheon
Please do not reply to this message in this issue. Please open a separate issue so that we can promptly close it and tell you its a duplicate of #10895. And please update your game so that you have no reason to create an issue here
Oh my, account already ghosted - we scared 'em off... 🥺 https://xkcd.com/2881
Since there is no actual information here to debug, I'm going to assume this was solved by an update We can always reopen
Is there an existing issue for this?
Game Version
4.9.15
Describe the bug
Platform: Android Version: 4.9.15 (Build 951) Rulesets: [Civ V - Vanilla, Civ V - Gods & Kings] Last Screen:
com.unciv.ui.screens.worldscreen.WorldScreen
Device Model: ART-L28 API Level: 29 System Memory: 3680 MB Available (used by Kernel): 943 MB System Low Memory state: false Java heap limit: 512 MB Java heap free: 7 MB
Steps to Reproduce
I just get the crash playing
Screenshots
Link to save file
No response
Operating System
Android
Additional Information
I have no mods installed