Closed lolafur closed 4 months ago
Mods, by default, are not used when installed. You pick mods when creating a game - mods you don't pick will not be used. What am I missing here?
Mods, by default, are not used when installed. You pick mods when creating a game - mods you don't pick will not be used. What am I missing here?
I'm sorry, I didn't think and hurried to write all about it. Everything is fine, you can close the topic. Hurry up, this happens :)
Before creating
Problem Description
Adding the ability to disable unused mods in the game. It was necessary to prevent the user from constantly deleting and reinstalling the mod
Related Issue Links
No response
Desired Solution
You can add a convenient and at the same time small function to disable mods to the game. The idea is that usually, if you don't use a mod, you uninstall it. And when you need it, you install it again. To avoid constantly deleting and re-installing, you can create a function with which in the “Mods” section you can disable those mods that you do not use, but leave those that are used.
Alternative Approaches
I don't see any alternatives to this function. Unless you leave everything as it is now in the game and don’t change anything
Additional Context
No response