Open hackedpassword opened 1 week ago
I don't recall this ever being possible Base ruleset's natural wonders are impassible so this never cropped up
Really. Yep, it was possible! :D
The last known instance via screenshots I have is Dec 1 2023. See the bridge tiles, comprised of 4 total NW's (bridge1&2 coast&ocean)
Somewhere in Nov-Dec, is where a really nasty crash showed itself (#10613 Nov 28) and I switched gears for a while til SeventhM solved this via #11352 Mar 21. I can't be exactly sure atm but amidst that could be why I didn't address the issue then.
When I have time I'm tracing Unciv versions to isolate where a change would have happened. So far looking at about the 4.8-4.9 era.
I'm pretty sure this depends only on the unbuildable
property, and always has.
Modded to remove unbuildable and impassable - so the Worker can go there - from all vanilla NW, that's all.
Is there an existing issue for this?
Game Version
4.12.7
Describe the bug
Some time ago, I recall a change made where roads could no longer be made on Natural Wonders. Didn't want to complain and see how things evolved.
Steps to Reproduce
I've scoured release descriptions for the last year, didn't find a definitive hit. Went through code history for the below file (my good guess this is probably right) still nothing solid. https://github.com/yairm210/Unciv/commits/master/core/src/com/unciv/logic/map/tile/TileImprovementFunctions.kt
The change affected mod Z2 as roads could be built across NW bridges until this alleged modification. Questioning my recollection of the change since I can't seem to find evidence of it.
Screenshots
No response
Link to save file
No response
Operating System
Android
Additional Information
Doesn't appear to be related to terrain or improvement jsons or uniques. Map editor allows laying down roads on NW's.
Railroads are implied with roads.
Did that change actually happen? If so is this something that can be reconsidered?