Platform: Desktop
Version: 4.6.8 (Build 858)
Rulesets: [Policy mod, Brave New World, Historica, Community Maps, DeCiv Redux, Thin Bubbly Borders, Leader Mission, Barbarian xp farm, Powerful GDR, More Luxuries, More Fauna And Flora, Honor Wonders, Civ V - Vanilla, No Fog Of War, Epic of Fantasy, Civ6 Tileset, Alpha Frontier, Better Pantheons, Ancient Civilizations, Civ V - Gods & Kings, More Natural Wonders, The Great Unciv Rework, Extra Resources, Better ruins, Logicians]
Last Screen:com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
OS: Windows 10
Java: Eclipse Adoptium Temurin-17.0.6+10
Max Memory: 8112 MB
Message:
com.badlogic.gdx.utils.GdxRuntimeException: Unable to allocate memory for pixmap: 1024x1024, rgba8888
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:138)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
at com.badlogic.gdx.graphics.g2d.PixmapPacker$Page.<init>(PixmapPacker.java:476)
at com.badlogic.gdx.graphics.g2d.PixmapPacker$GuillotineStrategy$GuillotinePage.<init>(PixmapPacker.java:624)
at com.badlogic.gdx.graphics.g2d.PixmapPacker$GuillotineStrategy.pack(PixmapPacker.java:550)
at com.badlogic.gdx.graphics.g2d.PixmapPacker.pack(PixmapPacker.java:250)
at com.badlogic.gdx.graphics.g2d.PixmapPacker.pack(PixmapPacker.java:156)
at com.unciv.ui.components.NativeBitmapFontData.getGlyph(Fonts.kt:119)
at com.unciv.ui.components.NativeBitmapFontData.<init>(Fonts.kt:102)
at com.unciv.ui.components.FontImplementation$DefaultImpls.getBitmapFont(Fonts.kt:35)
at com.unciv.app.desktop.DesktopFont.getBitmapFont(DesktopFont.kt:13)
at com.unciv.ui.components.Fonts.resetFont(Fonts.kt:207)
at com.unciv.ui.images.ImageGetter.setNewRuleset(ImageGetter.kt:78)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$startBackgroundMapGeneration$1$2.invokeSuspend(MainMenuScreen.kt:229)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$startBackgroundMapGeneration$1$2.invoke(MainMenuScreen.kt)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$startBackgroundMapGeneration$1$2.invoke(MainMenuScreen.kt)
at com.unciv.utils.concurrency.ConcurrencyKt$launchCrashHandling$1.invokeSuspend(Concurrency.kt:83)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:106)
at com.unciv.utils.concurrency.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:164)
at com.unciv.utils.concurrency.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:164)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.utils.concurrency.CrashHandlingDispatcher.dispatch$lambda$0(Concurrency.kt:164)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:208)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:166)
at com.unciv.app.desktop.DesktopLauncher.main(DesktopLauncher.kt:80)
Current master with MainScreen mapReplaceDelay reduced to 2, compiled to jar, run with no arguments.
Left sitting, crashes somewhere between 15 and 60 minutes. No success so far catching it in the debugger as it brings down Studio with it.
My guess: Has something to do with NativeBitmapFontData implementing Disposable, but its dispose never runs.
(And after fixing that, we should make startBackgroundMapGeneration use one ruleset throughout a MainMenuScreen lifetime, and make enableEasterEggs == false avoid the ruleset creation properly)
Platform: Desktop Version: 4.6.8 (Build 858) Rulesets: [Policy mod, Brave New World, Historica, Community Maps, DeCiv Redux, Thin Bubbly Borders, Leader Mission, Barbarian xp farm, Powerful GDR, More Luxuries, More Fauna And Flora, Honor Wonders, Civ V - Vanilla, No Fog Of War, Epic of Fantasy, Civ6 Tileset, Alpha Frontier, Better Pantheons, Ancient Civilizations, Civ V - Gods & Kings, More Natural Wonders, The Great Unciv Rework, Extra Resources, Better ruins, Logicians] Last Screen:
com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
OS: Windows 10 Java: Eclipse Adoptium Temurin-17.0.6+10 Max Memory: 8112 MB
Message:
Current master with MainScreen mapReplaceDelay reduced to 2, compiled to jar, run with no arguments. Left sitting, crashes somewhere between 15 and 60 minutes. No success so far catching it in the debugger as it brings down Studio with it.
My guess: Has something to do with
NativeBitmapFontData
implementingDisposable
, but itsdispose
never runs. (And after fixing that, we should makestartBackgroundMapGeneration
use one ruleset throughout aMainMenuScreen
lifetime, and makeenableEasterEggs == false
avoid the ruleset creation properly)