yamathedestroyer / procfw

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can not load psp iso mini's in 6.20 pro #74

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. when loading an iso psp mini in the game category 

What is the expected output? What do you see instead?
the expected output is supposed to load the psp mini but instead I it returns 
me to the xmb.

What version of the product are you using? On what operating system?
I have a psp n1000 with 6.20 pro-b6

Please provide any additional information below.

I used all three iso drivers

Original issue reported on code.google.com by teamcool...@gmail.com on 16 Jun 2011 at 5:20

GoogleCodeExporter commented 8 years ago
wierd.. i have minis and this is not happening to me.. and i have the same psp 
as youwhit the same update try toquit game categories and re run the game

Original comment by alanjedd...@gmail.com on 16 Jun 2011 at 7:17

GoogleCodeExporter commented 8 years ago
eventually you must go to recovery menu under advance and disable the game 
plugin or  you must the iso unpatching (i think its patched).

Pro cfw is the best for untouched iso´s. when you have a patched iso then 
gives problems with a crash ;-)

Original comment by Mishk...@web.de on 16 Jun 2011 at 9:26

GoogleCodeExporter commented 8 years ago
I found out the problem, it is when I have the activated plugin mp3play_lite 
version 2.1 on the vsh.txt but when i disable it I can play the psp minis.

Original comment by teamcool...@gmail.com on 16 Jun 2011 at 5:26

Attachments:

GoogleCodeExporter commented 8 years ago
mp3play lite is NOTORIOUS for working great with some games, and working 
terribly with others.  For instance, when I play Lord of Arcana, it works 
perfectly, but when I try to save a game in MLB 11 The Show with mp3play_lite 
enabled, it freezes and crashes every time. It seems like even when a song is 
not playing, if you try to access the memory stick in a certain way with that 
plugin enabled, the PSP isn't capable of reading/playing/pausing the current 
song, and writing the saved data.  Because of this, it leads to a crash almost 
every time.

I would suggest a trial and error phase for anyone with this plugin.  Certain 
games will run just fine, other will fail miserably, you just have to determine 
which of your games fall into which category. It can be painstaking, but it is 
worth it in the long run.

Greetings, 
SwoRNLeaDejZ

Original comment by sneakyc0...@aol.com on 19 Jun 2011 at 3:31

GoogleCodeExporter commented 8 years ago
Not a pro cfw issue.

Original comment by devnonam...@gmail.com on 14 Jun 2012 at 8:53