Open yamayuski opened 5 months ago
@il-m-yamagishi is there any way I can help with this work?
@il-m-yamagishi is there any way I can help with this work?
Hello, @yuripourre ! We should implement MToon as MaterialPlugin.
Some of them are completed, but #2 remains to work.
It is not implemented Outline, so we can implement using OutlineRenderer or EdgesRenderer.
You can see previous implementation in https://github.com/virtual-cast/babylon-mtoon-material/blob/master/src/mtoon-outline-renderer.ts .
@il-m-yamagishi is there any way I can help with this work?
Hello, @yuripourre ! We should implement MToon as MaterialPlugin.
Some of them are completed, but #2 remains to work.
It is not implemented Outline, so we can implement using OutlineRenderer or EdgesRenderer.
You can see previous implementation in https://github.com/virtual-cast/babylon-mtoon-material/blob/master/src/mtoon-outline-renderer.ts .
Alright, thanks for pointing me in the right direction. I am not expert in shaders but I will take a look!
I will update you if I have any progress.
Babylon.js had been support VRM 0.x glTF extension. Please see Forum.
Original repository virtual-cast/babylon-vrm-loader is no longer supported Babylon.js 6 or 7, and will update nor.
I'm original contributor but I'm no longer to contribute
virtual-cast
Org.So I will forked to migrate babylon-vrm-loader to my personal repository and support new things.
I will support...