Open jchene opened 1 year ago
Collider callback are now ArcadePhysicsCallbacks and collider process callbacks are now ArcadeProcessCallbacks as mentioned in Phaser 3 documentation. (documentation below) https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Collider.html#Collider__anchor https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.World.html#addCollider__anchor https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Factory.html#collider__anchor Simplified type of ArcadePhysicsCallback from (body1, body2) => (body1, body2) => void to (body1, body2) => void (documentation below) https://photonstorm.github.io/phaser3-docs/global.html#ArcadePhysicsCallback
(body1, body2) => (body1, body2) => void
(body1, body2) => void
Collider callback are now ArcadePhysicsCallbacks and collider process callbacks are now ArcadeProcessCallbacks as mentioned in Phaser 3 documentation. (documentation below) https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Collider.html#Collider__anchor https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.World.html#addCollider__anchor https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Factory.html#collider__anchor Simplified type of ArcadePhysicsCallback from
(body1, body2) => (body1, body2) => void
to(body1, body2) => void
(documentation below) https://photonstorm.github.io/phaser3-docs/global.html#ArcadePhysicsCallback