yandex-games-plugins / construct3

Yandex Games SDK for Contstruct 3
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Возможная ошибка #7

Closed xFliTx closed 2 months ago

xFliTx commented 4 months ago

Добрый день, похоже на ошибку в адаптивном тексте:

делал ресайз выделенных объектов (мышью), в которых есть адаптивный текст, C3 выпал с ошибкой, проект сохранил, но при открытии теперь тоже ошибка. Видимо не нравится что-то с размером текста Файл проекта прикладываю crush.zip

Error report information Type: unhandled exception File: https://editor.construct.net/r397/main.js, line 1057, col 401 Message: Uncaught TypeError: expected finite number Stack: TypeError: expected finite number at Q.B (https://editor.construct.net/r397/main.js:1057:407) at CCG.Pj.ec.hT.v0 (https://editor.construct.net/r397/main.js:2013:298) at window.SDK.Gfx.IWebGLText.SetFontSize (https://editor.construct.net/r397/main.js:2699:176) at AdaptiveTextInstance.Draw (blob:https://editor.construct.net/d996307e-be06-4a39-ae92-3322f728fda3:80:25) at qxa.AIc.wg (https://editor.construct.net/r397/main.js:2649:118) at d.wg (https://editor.construct.net/r397/projectResources.js:890:200) at d.wg (https://editor.construct.net/r397/projectResources.js:1455:109) at d.wg (https://editor.construct.net/r397/projectResources.js:1409:388) at Kkc (https://editor.construct.net/r397/components/editors/layoutView/layoutView.js:103:331) Construct version: r397 URL: https://editor.construct.net/ Date: Sat Jul 06 2024 15:35:44 GMT+0500 (Екатеринбург, стандартное время) Uptime: 14 s

Platform information Product: Construct 3 r397 (stable) Browser: Edge 126.0.2592.87 Browser engine: Chromium Context: webapp Operating system: Windows 11 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 8 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36 Edg/126.0.0.0 Language setting: ru-RU

WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (Intel) Renderer: ANGLE (Intel, Intel(R) UHD Graphics 620 (0x00005917) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

koteelok commented 2 months ago

Закрываю так как не смог воспроизвести ошибку