Open snapfractalpop opened 8 years ago
Did the trigger work for you in the sdk sample? Also, the trigger is the magnet, not touch, but there is a function to allow touch to work too. Keep in mind that some devices don't sense the magnet well.
@EtK2000, the trigger worked in the android sdk sample, but not in the sample provided here. Have you gotten it to work?
@EtK2000, I should mention, my cardboard device is a version 2 device, and doesn't use the magnet for the trigger. It uses a screen tap which should be interpretted as a trigger event. This works out of the box in the Cardboard SDK sample. I have found that in decompiled CardboardActivity.class
, the default value for convertTapIntoTriggerEnabled
is true
:
private` boolean convertTapIntoTriggerEnabled = true;
But screen taps do not seem to work. Is there possibly an additional step that I'm overlooking, such as setting a listener?
Update:
By adding the following code at the start of the create()
method in CardBoardDemo.java
(at line 49), it somehow fixes the issue. I suspect that somewhere, the onTouch()
method of the default OnTouchListener
bound to the touch events on the view is returning true, and not allowing further handling of the event. I don't know where this is, but this cheap hack might provide a clue:
graphics.getView().setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return false;
}
});
This code attaches a listener that does nothing, but it's onTouch()
method returns false
. If changed to return true
, the onCardboardTrigger()
method doesn't work.
Steps to reproduce:
Log.d("trigger", "works");
Have you gotten this to work? If so, is there any other setup necessary? I have used the trigger in the google cardboard sdk sample (Treasure Hunt) so I know my cardboard device is not the issue.