Closed GPrathap closed 7 years ago
Hi GPrathap, this would be the supposed/simplest way:
Make two window instances in kiss:
{ "name":"myView1", "class":"Window", "bInst":1, "w":672, "h":376, .... }
{ "name":"myView2", "class":"Window", "bInst":1, "w":672, "h":376, .... }
And linked both the window into your class instance in kiss:
{ "name":"myClass", "class":"_MyClass", "bInst":1, "Window1":"myView1", "Window2":"myView2", .... }
Then in your own _MyClass, get the windows name and linke them, suppose your class has
Window m_pMyWindow1; Window m_pMyWindow2;
then implement the link function like:
bool _MyClass::link(void) { Kiss pK = (Kiss) m_pKiss;
string iName = "";
F_INFO(pK->v("Window1", &iName));
m_pMyWin1 = (Window*) (pK->root()->getChildInstByName(&iName));
iName = "";
F_INFO(pK->v("Window2", &iName));
m_pMyWin2 = (Window*) (pK->root()->getChildInstByName(&iName));
return true;
}
Now you can use both windows in the draw function, e.g.
pFrame = m_pMyWindow1->getFrame(); pFrame->update(contents for Window1);
pFrame = m_pMyWindow2->getFrame(); pFrame->update(contents for Window2);
more number of windows can be done similarly.
Cool, Thanks, It worked.
You can close this issue.
I want to open up multiple windows for visualization purpose in the same module. What would be the optimal way of approaching it?