Open topthat177 opened 5 years ago
I will read the whole thing after my exam over.
No worries. Hope your exam goes well :)
Development
Thankyou so much for taking the time to make these improvements :) Are all three going to be released together in 1 update when its all finished?
It will be released with the big update.
@topthat177 You can check for the latest update.
Hello and thanks for the update,
In regards to moving and getting rid of the selector. Now when 'Able-to-move' is set to true in config, if you drop it it disappears and if you place it in a chest, once you close the chest the selector will disappear, which is great.
I did notice however, that it won't let you place it in any other inventory slot when 'Able-to-move' is enabled except if you open a chest and instead of putting it in the chest you place it in another slot in your personal inventory it will stay there. Once you leave the chest, if you try to move it again, it will snap back to the default position. Is this a bug? I feel like you should be able to put it anywhere when 'Move Selector' is enabled.
Cheers,
I did notice however, that it won't let you place it in any other inventory slot when 'Able-to-move' is enabled except if you open a chest and instead of putting it in the chest you place it in another slot in your personal inventory it will stay there. Once you leave the chest, if you try to move it again, it will snap back to the default position. Is this a bug? I feel like you should be able to put it anywhere when 'Move Selector' is enabled.
This issue only happened when player is in creative mode. Player able to duplicate the menu selector when he's in creative mode and I can't do anything to prevent that.
Ahh ok. So in creative you have to keep it where it is or chuck it out. Too easy.
Is the toggle feature still coming or not?
I didn't really know what to call this but that will do. A few ideas that I think would be good in general but also for my scenario.
1) A command to disable the plugin generating the menu in your inventory when you switch between worlds or leave/join the server. But not disable using the menu if its in your inventory.
2) Basically I'd like an option in the config to be able to not only allow or deny players the ability to move the menu selector, but also to be able to drop it from their inventory. Once on the ground it should just delete itself like how if you move it to a chest, then destroy the chest and it falls on the ground, it disappears. The framework is clearly already there for that. If the switch worlds such as go to the spawn and come back to the survival world, it will regenerate in their inventory. Same as leaving and joining the server.
I'd like this feature because I have this plugin enabled in my survival world but its annoying for players that it always hogs one slot even though they can move it, and it always regenerates. You can get rid of it completely by clearing your inventory with essentials or placing it in a chest, but that's an annoying work around. This is especially an issue for people who just want to play survival and who will get rid of it, then it regens every time they join.
Feature one is all that is really necessary but if you had both, they can continue to use the plugin, and when your done, just drop the menu. If you have menu regen turned off then it won't come back no matter what you do. When you re-enable it, it will spawn and continue to spawn if you switch worlds or quit/join after dropping, clearing inventory etc.
Any questions or need clarification on anything here more than happy to help. Love this plugin, love your work. Keep it up 👍