yardex / blender-webgl-exporter

Automatically exported from code.google.com/p/blender-webgl-exporter
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Cannot activate WebGL exporter #19

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I use Blender 2.58.1 r38019 on x86_64 OpenSuse 11.3.

First try:
I put io_export_webgl.py in ~/.blender/scripts/addons;
restarted blender;
"Import-Export: WebGL Native Formats(Javascript or JSON)" appears in 
User Preferences/Add-Ons _grayed out_. I cannot activate the checkbox.

Second try:
I put io_export_webgl.py in 
~blender-2.58a-linux-glibc27-x86_64/2.58/scripts/addons;
restarted blender;
"Import-Export: WebGL Native Formats(Javascript or JSON)" appears in 
User Preferences/Add-Ons _grayed out_. I cannot activate the checkbox.

Third try:
I installed io_export_webgl.py via "Install Add-On..."-Button;
restarted blender;
"Import-Export: WebGL Native Formats(Javascript or JSON)" appears in 
User Preferences/Add-Ons _grayed out_. I cannot activate the checkbox.

How can I activate the webgl exporter?
Any help would be very much appreciated.

Peter

Original issue reported on code.google.com by pit00...@googlemail.com on 21 Jul 2011 at 7:57

GoogleCodeExporter commented 9 years ago
One additional thing:

applying the patch:

line 49:

- from io_utils import ExportHelper
+ from bpy_extras.io_utils import ExportHelper

made no difference either, the new Add-On remains greyed out.

Original comment by pit00...@googlemail.com on 22 Jul 2011 at 8:41

GoogleCodeExporter commented 9 years ago
The diff:

- from io_utils import ExportHelper
+ from bpy_extras.io_utils import ExportHelper

Worked for me, but that would be on my workign copy. Will commit it to see if 
it works (warning: my current JSON exporter isn't exporting textures yet)

Original comment by johnvill...@gmail.com on 25 Jul 2011 at 10:18

GoogleCodeExporter commented 9 years ago

Original comment by johnvill...@gmail.com on 25 Jul 2011 at 10:21

GoogleCodeExporter commented 9 years ago
Forked the JSON exporter from this project. Everyone interested should go to 
http://code.google.com/p/blender-machete/ for new changes.

Original comment by johnvill...@gmail.com on 26 Jul 2011 at 1:06