Open yarik2720 opened 2 years ago
This could also be potentially fixed without plugins by removing the phys_constraint
's and setting the rails parents to the platform.
A phys_constraint
is the same thing as a weld in GMod, both entities can influence each other and collide with everything else individually while still being connected to each other.
Parented entities can't influence the parent's physics. While they will still collide with other objects, they will either bend out of the way and snap back to the parent, or push the other entity out of the way depending on the mass of the child.
The only main thing to take in to account is that child entities can pass through world geometry, phys_constraint
entities will not.
This still means that the spawnflags that should be applied are broken in Synergy, but it should still be possible to work around it.
убрать взаимодействие гравипушки с платформой