yash0924 / rokon

Automatically exported from code.google.com/p/rokon
BSD 3-Clause "New" or "Revised" License
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DynamicTextures make application die #126

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.See attached file for a proposed TiledBackground class
2.if a==0 (using regular textures), all is well, the background is loaded and 
shown.  But I need a Dynamic texture.
3.if a==1 (using DynamicTextures inserted in an atlas), game dies saying I 
can't insert Dynamic Textures into an atlas.  Fair enough
4.if a==2 (using DynamicTextures not inserted into an atlas), game dies as soon 
as the 

What is the expected output?
A visible background.

What do you see instead?
Application dies

What version of Rokon are you using?
2.0.3

On which version of Android are you experiencing this?
1.6

Please provide any additional information below.

Original issue reported on code.google.com by christia...@gmail.com on 24 Jul 2010 at 1:18

Attachments:

GoogleCodeExporter commented 9 years ago
Yep, DynamicTextures are busted. Will be fixing today

Original comment by rtaylor205@gmail.com on 25 Jul 2010 at 8:56

GoogleCodeExporter commented 9 years ago

Original comment by rtaylor205@gmail.com on 4 Sep 2010 at 3:19