yasirkula / UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
MIT License
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EndLayoutGroup #20

Closed puschie286 closed 4 years ago

puschie286 commented 4 years ago

Get an error after search some times. It does not effect the result or the overall functionality ( didnt notice any problems )

Callstack with message: EndLayoutGroup: BeginLayoutGroup must be called first. UnityEditor.EditorGUILayout:EndScrollView() AssetUsageDetectorNamespace.AssetUsageDetectorWindow:OnGUI() (at Assets/Third Party/AssetUsageDetector/Editor/AssetUsageDetectorWindow.cs:606) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

yasirkula commented 4 years ago

I couldn't pinpoint this issue since BeginLayoutGroup is present at the very beginning of the same function: https://github.com/yasirkula/UnityAssetUsageDetector/blob/7b939a21047675a8af478e3daf0f68107eb89e64/Plugins/AssetUsageDetector/Editor/AssetUsageDetectorWindow.cs#L352

It's probably a harmless Unity issue.