yasirkula / UnityIngameDebugConsole

A uGUI based console to see debug messages and execute commands during gameplay in Unity
MIT License
2.11k stars 221 forks source link

Were you considering adding sprites to atlas? #15

Closed RunninglVlan closed 4 years ago

RunninglVlan commented 4 years ago

Hi, were you considering creating sprite atlas? Or it doesn't do any good?

yasirkula commented 4 years ago

The sprites are using the legacy sprite packer which automatically packs sprites with the same Packing Tag into the same atlas. For backwards compatibility, I'm not planning to switch to the new sprite atlases yet. But the process should be as simple as creating a new sprite atlas, adding all sprites to that atlas and disabling "Allow Rotation" and "Tight Packing". Unity will handle the rest automagically.