Closed FauconSpartiate closed 3 years ago
This issue exists on a number of my plugins. Yes, I must fix it to support both Input systems. Can't promise an ETA but it's in my to-do list.
Ok, i'll stick with my solution then...
Won't add in the near future. https://github.com/yasirkula/UnityIngameDebugConsole/pull/32#issuecomment-735395202
I have the same problem. Hope you fix soon !
I've got this issue too. Could it be possible to create a prefab that just render the debug-log without any interaction until this is solved?
Thank you all for your feedback. I'll prioritize this issue.
Hello, My project uses the new Input System package from Unity. When I start playing, Unity gives me an enormous amount of errors that the old Input System is used. I tried to change your code by myself to adapt it, but it kindof breaks everything... Could it be possible to mqke the plugin work with both versions of the Input System?