yasirkula / UnityIonicIntegration

A guide to integrating Unity 3D content into an Ionic app and sending messages between them (for Android & iOS)(tested with Vuforia plugin)
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"ProjectName" was compiled with optimization - stepping may behave oddly; variables may not be available. #45

Open theakalord opened 5 years ago

theakalord commented 5 years ago

2018-10-26 01:36:59.799248+1000 PurposeUniversity[752:156426] showUnityWindow -> applicationDidFinishLaunching() PurposeUniversity was compiled with optimization - stepping may behave oddly; variables may not be available.

I followed all instructions and xcode projects runs without any issues. But when I click a button to show unity player it shows above error and stops working.

Original project is using Vuforia and faced same error. So I created new empty unity project but got same error.

Unity version : 2018.2.1f1

How can I solve this issue? Thanks.

yasirkula commented 5 years ago

Can you post the error stacktrace?

keta2xxii commented 1 year ago

hi, do you have a solution? I am facing the same issue.