yasirkula / UnityNativeShare

A Unity plugin to natively share files (images, videos, documents, etc.) and/or plain text on Android & iOS
MIT License
890 stars 131 forks source link

Build failed due to android manifest queries in release v 1.4.1 #111

Closed Markovicho closed 3 years ago

Markovicho commented 3 years ago

Hey @yasirkula !

first of all thanks a lot for your effort on this plugin!

Unfortunately i'm running into an issue using the latest Update 1.4.1 on Android:

> Android resource linking failed
  C:\Users\Mark\....\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:62: AAPT: error: unexpected element <queries> found in <manifest>.

As you've included the queries element in your latest commit it's most likeley connected to this.

Some more specs:

more details from stacktrace:

CommandInvokationFailure: Gradle build failed. 
C:/Program Files/Unity/Hub/Editor/2019.4.20f1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[
Note: C:\Users\Mark\....\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
> Android resource linking failed
  C:\Users\Mark\....\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:62: AAPT: error: unexpected element <queries> found in <manifest>.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 4s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[

> Configure project :launcher
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

> Task :unityLibrary:preBuild UP-TO-DATE
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile
> Task :unityLibrary:prepareLintJar UP-TO-DATE
> Task :unityLibrary:generateReleaseSources UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease

> Task :unityLibrary:compileReleaseJavaWithJavac

> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:bundleLibRuntimeRelease
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders
> Task :launcher:mergeReleaseResources
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE

> Task :launcher:processReleaseManifest
C:\Users\Mark\...\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:4:2-98 Warning:
    uses-permission#android.permission.READ_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:4 to replace another declaration but no other declaration present

> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease
> Task :unityLibrary:transformNativeLibsWithStripDebugSymbolForRelease
> Task :launcher:processReleaseResources FAILED
> Task :unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
31 actionable tasks: 15 executed, 16 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <8d21067e8d9c494db25a2b2485216e63>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
yasirkula commented 3 years ago

I've noticed that a few words in the relevant FAQ entry were omitted by GitHub markdown. Now the FAQ is rendered correctly: https://github.com/yasirkula/UnityNativeShare#faq

Markovicho commented 3 years ago

thx!