Closed saravanan2020 closed 4 years ago
You can disable RuntimeHierarchy's "Expose Unity Scenes" property from the inspector and then add a PseudoSceneSourceTransform component to the specific GameObject.
Thanks. I will try this.
On Sun, Oct 13, 2019, 21:32 Süleyman Yasir KULA notifications@github.com wrote:
You can disable RuntimeHierarchy's "Expose Unity Scenes" property from the inspector and then add a PseudoSceneSourceTransform component to the specific GameObject.
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Hi Runtime hierarchy lists all the items from the scene. But i need to change the Root node of runtime hierarchy to a specific gameobject that i want. how to do it. where to change that in code? Thanks. By S