Open msamora-supernatural opened 5 months ago
Is the source code modified in any way that may have caused this issue? Did you register to hierarchy's GameObjectFilter? Is this issue always reproducible and does it still occur if you set Refresh Interval to 0?
Description of the bug
Changes to search field did not update the view.
Reproduction steps
Search for something (one time repro)
Platform specs
Please provide the following info if this is a Unity 3D repository.
Additional info
Errors in the order they were reported `NullReferenceException Object reference not set to an instance of an object.
<00000000000000000000000000000000> RuntimeInspectorNamespace.HierarchyData.FindDataAtIndex(System.Int32 index) <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.GetDataAt(System.Int32 index) <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.RuntimeInspectorNamespace.IListViewAdapter.SetItemContent(RuntimeInspectorNamespace.RecycledListItem item) <00000000000000000000000000000000> RuntimeInspectorNamespace.RecycledListView.UpdateItemContentsBetweenIndices(System.Int32 topIndex, System.Int32 bottomIndex) <00000000000000000000000000000000> RuntimeInspectorNamespace.RecycledListView.UpdateItemsInTheList(System.Boolean updateAllVisibleItems) <00000000000000000000000000000000> UnityEngine.Events.UnityEvent'1[T0].Invoke(T0 arg0) <00000000000000000000000000000000> UnityEngine.UI.ScrollRect.LateUpdate()` `ArgumentOutOfRangeException Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index <00000000000000000000000000000000> System.Collections.Generic.List'1[T].get_Item(System.Int32 index) <00000000000000000000000000000000> RuntimeInspectorNamespace.HierarchyData.FindDataAtIndex(System.Int32 index) <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.GetDataAt(System.Int32 index) <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.RuntimeInspectorNamespace.IListViewAdapter.SetItemContent(RuntimeInspectorNamespace.RecycledListItem item) <00000000000000000000000000000000> RuntimeInspectorNamespace.RecycledListView.UpdateItemContentsBetweenIndices(System.Int32 topIndex, System.Int32 bottomIndex) <00000000000000000000000000000000> RuntimeInspectorNamespace.RecycledListView.UpdateItemsInTheList(System.Boolean updateAllVisibleItems) <00000000000000000000000000000000> UnityEngine.Events.UnityEvent'1[T0].Invoke(T0 arg0) <00000000000000000000000000000000> UnityEngine.UI.ScrollRect.LateUpdate()` `NullReferenceException Object reference not set to an instance of an object. <00000000000000000000000000000000> RuntimeInspectorNamespace.HierarchyField.RefreshName() <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.Update()` `NullReferenceException Object reference not set to an instance of an object. <00000000000000000000000000000000> RuntimeInspectorNamespace.HierarchyField.Refresh() <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.Refresh() <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.Update()` `NullReferenceException Object reference not set to an instance of an object. <00000000000000000000000000000000> RuntimeInspectorNamespace.RuntimeHierarchy.RuntimeInspectorNamespace.IListViewAdapter.OnItemClicked(RuntimeInspectorNamespace.RecycledListItem item) <00000000000000000000000000000000> UnityEngine.EventSystems.ExecuteEvents.Execute[T](UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction'1[T1] functor) <00000000000000000000000000000000> UnityEngine.XR.Interaction.Toolkit.UI.UIInputModule.ProcessPointerButton(UnityEngine.XR.Interaction.Toolkit.UI.ButtonDeltaState mouseButtonChanges, UnityEngine.EventSystems.PointerEventData eventData) <00000000000000000000000000000000> UnityEngine.XR.Interaction.Toolkit.UI.UIInputModule.ProcessTrackedDevice(UnityEngine.XR.Interaction.Toolkit.UI.TrackedDeviceModel& deviceState, System.Boolean force) <00000000000000000000000000000000> UnityEngine.XR.Interaction.Toolkit.UI.XRUIInputModule.DoProcess()`