Closed m-kanji closed 3 years ago
Can you check all error messages and copy all of their contents in full here?
Only this
I don't think it is related to SimpleFileBrowser. You can verify it by deleting SimpleFileBrowser from your project. You should google "repositories.cfg could not be loaded
" instead.
uh, sorry i mistook there are 78 errors '''UnityEditor.BuildPlayerWindow+BuildMethodException: 78 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x0027c] in <3b1af5075b0340cfb428dfcef292b2ea>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <3b1af5075b0340cfb428dfcef292b2ea>:0 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()''' is the last one
im so sorry
You are probably missing the actual error messages. Clear the console, attempt to build the game and then check Console. For each error message, click the error message and then copy everything from the bottom part of the Console window. I can't help you without seeing the actual error message. If the actual error message is "repositories.cfg could not be loaded", see https://github.com/yasirkula/UnitySimpleFileBrowser/issues/40#issuecomment-774075002.
Execution failed for task ':launcher:processReleaseResources'. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Android resource linking failed UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-116: AAPT: error: attribute android:requestLegacyExternalStorage not found. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Configure project :launcher UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:preBuild UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:preBuild UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:preReleaseBuild UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:generateReleaseBuildConfig UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:compileReleaseAidl NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:mainApkListPersistenceRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:generateReleaseResValues UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:generateReleaseResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:generateReleaseResValues UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:generateReleaseResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:packageReleaseResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:extractDeepLinksRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:javaPreCompileRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:processReleaseManifest UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:generateReleaseRFile UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:mergeReleaseShaders UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:compileReleaseShaders UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:generateReleaseAssets UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:mergeReleaseResources UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:javaPreCompileRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:processReleaseManifest UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:4:2-98 Warning: UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
uses-permission#android.permission.READ_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:4 to replace another declaration but no other declaration present UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:2-99 Warning: UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
uses-permission#android.permission.WRITE_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:5 to replace another declaration but no other declaration present UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:packageReleaseAssets UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:processReleaseJavaRes NO-SOURCE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:bundleLibResRelease UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Task :launcher:processReleaseResources FAILED UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
30 actionable tasks: 4 executed, 26 up-to-date UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
CommandInvokationFailure: Gradle build failed. C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
What went wrong: Execution failed for task ':launcher:processReleaseResources'.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade Android resource linking failed C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-116: AAPT: error: attribute android:requestLegacyExternalStorage not found.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 2s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[
Configure project :launcher WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-28\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2020.1.4f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:preBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :launcher:preReleaseBuild UP-TO-DATE Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :launcher:generateReleaseBuildConfig UP-TO-DATE Task :launcher:compileReleaseAidl NO-SOURCE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :launcher:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE Task :launcher:mainApkListPersistenceRelease UP-TO-DATE Task :unityLibrary:generateReleaseResValues UP-TO-DATE Task :unityLibrary:generateReleaseResources UP-TO-DATE Task :launcher:generateReleaseResValues UP-TO-DATE Task :launcher:generateReleaseResources UP-TO-DATE Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE Task :unityLibrary:packageReleaseResources UP-TO-DATE Task :launcher:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE Task :unityLibrary:javaPreCompileRelease UP-TO-DATE Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE Task :unityLibrary:processReleaseManifest Task :unityLibrary:generateReleaseRFile UP-TO-DATE Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE Task :unityLibrary:mergeReleaseShaders UP-TO-DATE Task :unityLibrary:compileReleaseShaders UP-TO-DATE Task :unityLibrary:generateReleaseAssets UP-TO-DATE Task :launcher:mergeReleaseResources UP-TO-DATE Task :launcher:javaPreCompileRelease UP-TO-DATE
Task :launcher:processReleaseManifest C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:4:2-98 Warning: uses-permission#android.permission.READ_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:4 to replace another declaration but no other declaration present C:\Users\showm\VDCDJ\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:2-99 Warning: uses-permission#android.permission.WRITE_EXTERNAL_STORAGE was tagged at AndroidManifest.xml:5 to replace another declaration but no other declaration present
Task :unityLibrary:packageReleaseAssets Task :unityLibrary:processReleaseJavaRes NO-SOURCE Task :unityLibrary:bundleLibResRelease UP-TO-DATE Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE Task :launcher:processReleaseResources FAILED 30 actionable tasks: 4 executed, 26 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action
1[T] progress, System.String error) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action
1[T] progress) (at <5f8140421e7d41ada100b629c3033aa7>:0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <5f8140421e7d41ada100b629c3033aa7>:0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <5f8140421e7d41ada100b629c3033aa7>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <3b1af5075b0340cfb428dfcef292b2ea>:0) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()Build completed with a result of 'Failed' UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
UnityEditor.BuildPlayerWindow+BuildMethodException: 78 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x0027c] in <3b1af5075b0340cfb428dfcef292b2ea>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <3b1af5075b0340cfb428dfcef292b2ea>:0 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
I've only included the errors
The actual error message is "error: attribute android:requestLegacyExternalStorage not found
". Please check out the relevant FAQ entry about it.
I finally solved this problem! Thank you so much!!!
Glad to hear it 😺
The pack works fine in PlayMode but when i can't compile this project