Closed teoman002 closed 5 years ago
I don't think that CGameContext is meant to be replaced/be a base class. We just need to be strict with begin-end comments this time.
What are your thoughts on a helper class named CroyaGameContext.cpp that is created when GameContext is constructed and destroyed?
That helper class can receive pointer to:
It gets access to all variables of the base class through inheritance or reference.
Is there a reason why you think, that does not work as intended?
In the future there has to be much added to gamecontext.cpp, therefore I suggest to create a own class for Infcroya.